Sherlock: Mystery Cases is a breathtaking story in which a player takes on an investigation by looking for hidden objects and going through mysterious match 3 levels. The gripping gameplay is filled with wonders where the magic of our favorite books becomes real and all the villains fall after meeting with the genius of the legendary detective.
Our idea was to develop an appropriate audio content in order to create the atmosphere of riddles and mysteries. By building this kind of setting we wanted to inspire the players so that they can deep dive into the plot of the crimes and look for the clues and the patterns.
Our original music had a great source of inspiration in the worlds of the well-known books. So, we had the pleasure of reflecting in our music compositions such wonderful stories as The Hound of the Baskervilles, Alice in Wonderland, The Wizard of Oz, and many other classic novels. To be in line with the game's plot we also added some ominous vibes, which helped us to transmit the evil of skillful thieves, escaped criminals and other game villains.
Our task for the sound design was to create the spirit of curiosity and to highlight the numerous game tools for navigating the players via the thrilling quests, the ingenious puzzles and the perplexing puzzles. That is why our game audio keeps the gamers excited, empowering them to solve all the tricky crimes.
Check out the results of our work!